• Game Night Geek

Betrayal at the House on the Hill

Explore the house and so begins the haunt. Who will betray the group?


Get your copy on Amazon here: https://amzn.to/2L7v9TP

At this point in our game night adventures, Betrayal at the House on the Hill put us in the footsteps of Dungeons and Dragons. This role-playing game is as interactive and experiential as it gets for a board game. My friends and I even took on the personalities and voices of our characters (my wife was not amused). When we played and entered the haunt phase, the allies would leave the room to plot our escape, while the betrayer learned how to play the monster layout a plan during the haunt phase. This is a great game that looks challenging to learn but is quite simple. The rule books just seem intimidating because of all the scenarios and different monsters, but you only have to read what is applicable at that time. We've had this game for 6 years and still haven't completed all scenarios, which shows how long this game can last. I think this game is a steal at $24 compared to 5 years ago when we bought it.


This co-operative game has 50 scenarios and 6 double-sided character cards (12 possible characters) and the gameplay is split into two phases: exploration and haunt. During the exploration phase, all characters will cautiously move through the haunted house, which is slowly trying to kill everyone inside. As they move, new rooms are discovered and added to the modular board, which is never the same as the previously played game. Each room also has special events or items that players puzzle through and depending on their dice roll, will benefit or get setback physically or mentally. Each character has different physical and mental abilities (no superheroes here) such as intelligence and speed, that are affected throughout the game.


In the haunt phase, one player betrays everyone becoming the monster and not even that player knows until they enter the phase (think Cabin in the Woods). Everyone else leaves momentarily so the betrayer can get their bearings and figure out how to convert or kill everyone else in the house. The rest of the game is spent exploring rooms and finding necessary items to cure or rid the house of the monster. Once the conditions are met for either the monster or the survivors, the game is over.


Complexity: Medium

Players: 3-6 Players (More if you play in teams)

Age: 12+

Setup: ~10 minutes

Duration: 1-1.5 hours


Get your copy on Amazon here: https://amzn.to/2L7v9TP

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